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League of Legends Newsletter #8 - June 2009 Print E-mail
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Wednesday, 01 July 2009
The vast quantities of magical energy that have been released during Valoran's numerous Rune Wars have scarred much of Valoran. Many remote locales continue to be twisted by residual magic, making them places where few dare to go. The Howling Marsh is one of these places, and the self-appointed overlord of this land is the lich known as Karthus. Some speculate that Karthus was a mage in life who was foolish enough to enter the fetid waters seeking his fortune, and that he was forever transformed by whatever dark magic permeates the swamp.

Karthus has come to the League of Legends seeking personal magical power and influence. While not entirely malevolent as an undead lich, he cares little for the consequences of death upon the living. Karthus can make the ground beneath his foes erupt, causing massive damage to those caught in the blast. He can create a wall of tangible pain, crippling foes who are foolish enough to pass through it. Karthus also may sing the song of death itself; those who hear his baleful dirge are wounded to their very soul, and it is nearly impossible to escape hearing this woeful aria.
The city-state of Zaun is a twisted realm of science and magic ran amok. The air is choked with pollution from the countless factories and magic labs that spew waste into the sky. As polluted as the sky is in Zaun, its subterranean levels are far worse. The waste products of Zaun's many different scientific and magical endeavors have flowed together in its sewers, mixing into a toxic and mysterious concoction. Rising up from this alchemical nightmare is a single plague rat. Unlike his un-evolved cousins, Twitch (as he calls himself) can talk and read and interact with the world as well as any of the other sentient being in Valoran.

While Twitch's true motivations remain known only to him, his prowess in the arena is a matter of public record. As a creature of the sewers, he is able to blend in with the shadows and ambush an unwary victim of his choosing. He has collected a significant quantity of the toxic soup that collects in Zaun's underground, which he coats his crossbow with. The effect of being shot with one of Twitch's crossbow bolts is extremely debilitating. Even without his poison, he will outright infect those he chooses to attack courtesy of him being a plague rat. As an act of desperation, Twitch may rapidly unleash a flurry of bolts at his foes. He madly peppers the area he focuses on, though the damage is reduced.
Process of Iterative Design, Part 4
by Tom Cadwell

I'm Tom Cadwell, Director of Systems Design here at Riot Games. In my last blog, I wrote a bit about how we changed Twisted Fate to make him more fun. In this blog, I'm going to outline the same process, but with Master Yi.

Sometimes, after making a Champion, we end up wanting to change their abilities - we get a new great idea, or something doesn't work quite as well as we hoped. Master Yi is the latest example of this and of how we try to improve the game and evolve it over time.

Prior to co-founding Riot, Marc worked as a corporate marketing executive at the Business-to-Business media firm Advanstar Communications. Marc also held roles in finance at Merrill Lynch and US Bancorp. He brings to Riot his marketing, leadership, and "l337" gaming skills. Since founding Riot however, Marc has only had time to game vicariously through the design team while watching them do "research" from his lonely office in the Riot Tower.

Special Ability: Night Merrill

Marc temporarily enters Beast Mode, which causes all employees to fervently increase productivity by 300% for the next two hours.

Shawn Carnes joins the Riot team, bringing with him 15 years of experience as a game designer. He has given life to some great ideas while working at Wizards of the Coast, contributing to the development of Magic: The Gathering, Pokemon, and Dungeons & Dragons 3rd Edition. Most recently at Blizzard Entertainment, he was a part of the World of Warcraft design team, creating numerous quests, world events, and WoW's reputation system. As the Lead Developer for Blizzard's Licensed Product Development team, he was instrumental in creating the World of Warcraft Trading Card Game, WoW Minis Game, WoW Adventure Game, and the StarCraft board game.

Special Ability: Atlas

When the game world doesn't seem to fit together, Shawn gathers it on his back, and holds it tightly; balancing out the world so it may mold together, and live harmoniously as he presents it in his hand to the World in all its glory. Drama sold separately.
 
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