A Seesaw Skill System Developing one skill will influence one other skill, this way characters from the same class/subclass can have a very different built
Union Skill System When members of a party use Union Skills in certain sequences, the Union Party System increases the party’s attack power. Therefore, in order to increase the party’s attack power, players would use Union Skills in sequence, naturally accomplishing party-oriented gameplay.
Item System Next to the already known mixture system and aging system from PristonTales I there will also be a socked system and a crafting system.
Great PvP System Clan wars, Party battles, or just 1vs1 is all just a step away in PristonTales II. Not to forget the ability of clans to possess land (fields / areas of the map).