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Latest News

All ArchLord Related News will be posted within this section. The news content inlcudes, events, updates, upgrades and system changes to the game. All news would have been derived from the original ArchLord website.



Episode IV – Moon Elf Rising Print E-mail
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Monday, 25 May 2009

Episode IV – Moon Elf Rising

New Class – Swashbuckler

 

Episode IV introduces the 9th class to ArchLord and the 3rd class to the Moon Elf race. With this class the Moon Elf race now has a complete compliment of classes alongside the Human and Orc races:

 

  • Magic – Elementalist
  • Ranged – Ranger
  • Melee – Swashbuckler

 

Founded after a great war with the Orcs and a difficult conflict with the Vampire Lord, the Swashbuckler came to be the front line force of the Moon Elves, always there to stand firm against the darkness that sought to destroy Chantra.

 

As a close range combatant wielding two swords, the elegant and agile Swashbuckler is able to inflict great damage on their enemies, whilst also dodging incoming attacks with ease.

 

Using a number of unique skills the Swashbuckler is able to maximise their damage by working in conjunction with other classes, chaining their skills together magnifying the effect of each skill within the chain.

 

Acrobatic Charge

After years of training the Swashbuckler has complete control over every movement they make. Through careful placement of their feet they are able to quickly cover the distance to an opponent. The force generated by this movement causes damage to all enemies within the Swashbuckler's line of movement.

 

  • Physical damage to all enemies in a straight line and reduces opponent’s movement speed for a short period of time
  • If the Swashbuckler is invisible when they initiate this attack the damage and duration are increased

 

Breaking Arms

Utilising their dual weapon training with a Sword Breaker in their left hand, a Swashbuckler is able to hit their opponent’s right hand, inflicting damage and decreasing the opponent’s ability to use their weapon correctly.

 

  • Close-range attack causing physical damage and decreasing opponent’s attack speed
  • Damage and effect of Breaking Arms is increased if used on an opponent suffering from the effect of Acrobatic Charge

 

Cross Skirmish

A careful manoeuvre where a Swashbuckler stabs forward at their opponent’s head using the sword in their right hand, stepping forward with the left foot and then swiping across the opponent’s stomach with a Sword Breaker in their left hand.

 

  • Close-range attack causing fire damage and increasing the amount of time required to cast a skill for the opponent
  • Damage and effect of Cross Skirmish is increased if used on an opponent suffering from the effect of Breaking Arms
 
ArchLord Four City Tournament Print E-mail
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Thursday, 22 January 2009
Four City Tournament

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Enter the Four City Tournament and compete against your fellow players to win the coveted prizes each day as your combat prowess is put to the test and ranked for all to see.

All players who enter the Battle Square and engage in Player versus Player (PvP) combat will be automatically entered into the tournament and ranked based on their points scored. 

Running from Friday 23rd January to Sunday 1st February, the tournament will have thousands of fantastic prizes up for grabs. More information about the tournament can be found on the http://www.codemasters.com/emails/clickme.php?l=10585 ArchLord event forum over at the official site for the game.


 
ArchLord Cyripus Launch Date Print E-mail
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Sunday, 12 October 2008
Cyripus Launch Date

The official date for Cyripus to go live and join our existing three servers is Wednesday 5th November.

Champions of Cyripus
November 5th will also see the launch of our levelling contest for all new players on Cyripus. Anyone who creates a character in the first two weeks will automatically be entered into the contest. With thousands of items and credits up for grabs and over 100 winners to be picked, this will be the biggest event held in ArchLord to date. The levelling contest finishes on the 19th November at 09:00 (GMT+1).



Gold Prize Packages


10,000 credits
Forum title “Champion of Cyripus”
Exclusive Expedition Mount (+12)
15 Moonlight Balloons
40 Combination potions
99 Rice Cake Buff items
99 Chestnut Buff items
99 Persimmon Buff items

Silver Prize Packages

4,800 credits
10 Moonlight Balloons*
30 Combination potions
60 Rice Cake Buff items
60 Chestnut Buff items
60 Persimmon Buff items



Bronze Prize Packages

3,000 credits
7 Moonlight Balloons*
20 Combination potions
30 Rice Cake Buff items
30 Chestnut Buff items
30 Persimmon Buff items

Random Prize Packages


1,000 credits
5 Moonlight Balloons*
10 Combination potions
15 Rice Cake Buff items
15 Chestnut Buff items
15 Persimmon Buff items

*The Moonlight Balloon is a box item that provides a random gift when opened. Possible prizes include; Inferno Elemental Stones, Tornado Elemental Stones, Waterfall Elemental Stones, Tremor Elemental Stones, Transcendence Elemental Stones, Attack Prayer Stones and Reinforcement potions.
 
ArchLord: Cyripus Print E-mail
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Saturday, 04 October 2008

ArchLord: Cyripus

This fall we are opening the 4th ArchLord server with its unique Player versus Player (PvP) rule set.

The rule set introduces the chance to loot the items of your enemies when you defeat them in combat, with various different criteria affecting the chance including character status as shown below.


 
Normal Character – Low
First Attacker – Low
Rogue Level 1 – Medium
Rogue Level 2 – Medium
Rogue Level 3 – High

Champions of Cyripus, with the launch of the new server we will also be holding a special event where all players who create a character on the new server will be automatically entered into the event and given a chance to win various in-game items from the thousands on offer.

Cyripus, opening early November.

ArchLord: Episode 4
With Episode 3: Spirits Awakenings’ successful release the team has moved on to working on Episode 4, the next update for ArchLord due out in 2009. As a small teaser for this next update here are some concept art and screenshots from the NHN development team.

 
ArchLord Episode 3 Hotfix Print E-mail
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Tuesday, 09 September 2008
Episode 3 Hotfix

Next week is the planned hot-fix patch that should correct several of the key known issues from Episode 3 as well as revert some unintentional changes that were made to the service when Episode 3 went live.

- Siege Lag
- Production Skills
- Vanishing Upgrade Stones
- Minor text changes

We are also planning to disable the Bounty System with this patch across all our servers.

We have already applied a fix to the servers that adjusted the siege times back to 21:00 (GMT+1), however the Siege Commander in-game states a different time. Please be aware that this is a change we can not test because of its time sensitive nature, Game Masters will be on hand at 21:00 (GMT+1) and will broadcast if the siege does not start.

Our apologies for any inconvenience this might cause.
 
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