
All Fury Related News will be posted within this section. The news content inlcudes, events, updates, upgrades and system changes to the game. All news would have been derived from the original Fury website.
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FURY LEAGUE - Turn your Skill into Cash |
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Fury Related News
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Friday, 23 May 2008 |
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FURY LEAGUE
Turn your Skill into Cash
Customize your perfect character Incarnation and Unleash your Player versus Player skill.
Features:
- Fast-paced, adrenaline fuelled combat
- Free armour and skills for everyone
- Player skill is rewarded not hours played
- No rigid class restrictions
- Millions of possible combinations
- Play solo or join a Clan
- Balanced matches based on Skill Rating
- 5 different competitive game types
- Competitive weekly & monthly Ladders
- Enter Elite Ladders for major prizes
- Challenge other players to win Fury Gold
- Turn your Gold winnings into real cash*
- Purchase additional armor appearances
(*Conditions apply)
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Fury League - the ultimate competitive online game.
No Ganking - No Grinding - No waiting - No wimps! |
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Fury League - Where Gamers turn their Skill into Cash |
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Fury Related News
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Tuesday, 13 May 2008 |
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$25,000 Prize Pool Announced
Fury League - Where Gamers turn their Skill into Cash.
2,000 individual cash prizes to be won this month.
Brisbane, Australia, May 8 2008.
Auran Games, creators of Fury, the fast-paced arena combat game, today announced the launch of a new skill-based online competitive format called Fury League. Players can not only test their skills against other players but also win Fury Gold which can be converted into real cash.
To introduce players to the new “turn skill into cash” concept, the Fury League Qualifying Season will run throughout the month of May. This is a totally free to play Qualifying Season aimed at building a large social and competitive online community based around fast paced arena combat.
For more detailed information click here.
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Fury Patch Notes 1st May |
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Fury Related News
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Wednesday, 07 May 2008 |
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Patch Notes - 1 May 2008
Patch Notes for the 35256 build released 1 May 2008
Patch Download
Manual Patch Files for Build 34974 to 35256 (Approx. 21mb)
- US Server (Membership NOT required to download)
Manual Patch Files for Build 32878 to 35256 (Approx. 174mb)
- US Server (Membership NOT required to download)
Highlights
- All players will receive all abilities for free.
- All armor procs have been disabled in all game types.
- Combat Fatigue has been removed.
- Armor health bonuses have been lowered.
- New characters receive 9 new Starting Incarnations designed by Fury’s top players.
- Players now have the choice to re-queue immediately at the end of a match instead of returning to the Sanctuary.
- Apparent loss of Skill Rating after a win should no longer occur.
- Added Hide Helm Graphic option.
- Added a new /Inspect feature (with options to block or accept /inspect commands).
- Gold and UAA purchases have been disabled until the new Fury League business model has been implemented.
- Weapons are now loaded on demand reducing memory usage and smoothing performance in busy sanctuaries.
Unlock All Abilities
- All players will receive all tiers of all abilities for free.
- Purchasers of previous UAA packs will be compensated prior to the upcoming change in business model. For more details visit the FAQ section of FuryLeague.com
Armor
- All armor procs (percentage chance effects) have been disabled, creating a level playing field for all players.
- War zone loot and Artificers will no longer generate proc gear.
- Lowered armor health bonuses.
- Updated armor set bonuses.
- Players who have spent money on Gold to purchase high quality equipment will be compensated prior to the upcoming change in business model. For details visit the FAQ section of FuryLeague.com
Interface
- Fixed text alignment issues in the Persona GUI.
- Player skill rating is now displayed instead of player match rank in the warzone score GUI.
- Removed player essence from the warzone score GUI (local player value are still shown in the achievements tab).
- Various bugs fixes for personal options settings.
Matchmaking
- Players now have the choice to re-queue immediately at the end of a match instead of returning to the Sanctuary. Ready check timeout for entering the queue from a war zone is 60 seconds. Once the timeout is reached players may still enter the queue on their own by pressing the re-queue button.
- Players may now leave group while their group is queued for matchmaking.
Server
- Significant stability and functionality improvements.
- Fixed various issues that could cause players to be trapped in training or war zones and were unable to log back into the game.
- Players in a sanctuary are no longer disconnected in the event of a Realm crash.
Maps
- The World’s Edge beta sanctuary is now available to players through a portal in the Fortress return room in Sanctarum.
- Work in progress features such as dueling will be tested from this zone.
Team Challenge
- It is now possible to increase the number of players on each team up to a maximum game size and bots will be used to fill out teams as required.
Launcher
- The launcher home page now shows data from the All War zones ladder, including data on the local player if the ‘remember me’ option is ticked.
Skill Rating
- Apparent loss of Skill Rating after a win (due to a large increase in deviation) should no longer occur. This was listed in the previous patch notes, however was not deployed to the servers.
Dueling (work in progress feature)
- Duels are now allowed in Schools and the new World’s Edge test zone.
- To issue or accept a duel use the /duel
command.
- Duels end on death, zone out, or explicit /surrender.
- Falling damage applies during duels.
Known Issues
- Players receive incorrect dueling messages.
- Avatar health is not reset for duel winners.
- /surrender command does not currently work.
- Self Challenges automatically end once the War zone is loaded.
- Quick Bar icons sometimes remain grey in sanctuaries.
- During an inspect request if both avatars are not members of a Clan the default Clan option is used for determining inspect privileges.
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FURY Now Free2Play |
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Fury Related News
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Thursday, 03 January 2008 |

FURY has been unleashed and the Age of the Chosen has arrived!
Use your skill to compete in the fastest paced arena based RPG combat ever!
What is FURY?
- Classless character system.
Want to play as a warrior one match, a healer the next and then try being a caster? No problem! Mix and match your abilities with FURY's classless character system and play your character with the skills you want, not what we think a certain class should have.
- Your Skill is greater than your opponents ability to play for 12 hours a day
In FURY your skill and ability choice will win you victory, not the amount of time you have to play every day.
- Fast paced combat
Forget everything you have seen in an MMO before as FURY is fast action combat, the fusion between an MMO and an FPS.
- Strength in depth
FURY is fast but it also requires strategy. Ability selection and learning to manipulate your opponents and counter their attacks will need fast thought as well as fast fingers.
- Ph@t l00t
A random equipment system with 10 tiers of armor and weapons, with each tier able to have unique and legendary items means that there are millions of items available. Which will you choose? The best stats or the best looking armor and weapons?
- Death Blows
Reduce your opponent to 30% or 15% health and unleash a humiliating, one shot death blow on them. Gruesome and satisfying!
- Statistics and Ladders
See the best players and know who to watch out for with FURY's comprehensive ladders and statistics website at http://ladders.unleashthefury.com
Unleash the Fury!
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[Fury] 500 More Accounts to give away! |
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Fury Related News
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Monday, 15 October 2007 |

500 more accounts issued! Move fast, the first 500 didn't last long!
***Update: 500 new accounts added!***
The release date for FURY is fast approaching, and we know you're all keen to get started playing. So are we!
To make sure that everything is ship-shape for release, we will be running two six hour tests during the coming 24 hours. To get involved, all you have to do is sign up for a temporary test account (sorry - we can't enable your pre-order or test accounts during this period).
There are only 500 accounts available, so you might want to hurry up and head over here to get yours ... then come back and finish reading this news.
The test sessions are scheduled for:
Test 1 Start Sunday, October 14, 2007 at 8:00pm (GMT) [1pm PDT]
Test 1 Finish Monday, October 15, 2007 at 2:00am (GMT) [7pm PDT]
Test 2 Start Monday, October 15, 2007 at 8:00am (GMT) [1am PDT]
Test 2 Finish Monday, October 15, 2007 at 2:00pm (GMT) [7am PDT]
You will be logging in to play the new and improved Fury for the first time! 1000 EP for starting characters! New bots to fight in the new Training Grounds map! A new and improved look to the Sanctarum (yep, we changed it again). And a whole lot more!
If you don't yet have a client (why not?) you can get the latest installation version of Fury here.
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